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The Second World War

The Second World War – Playing the Period

Fighting the Nazis on every Front (but mainly in Normandy) Second World War in the Journal I don’t play Nazis, or at least I try to avoid it. Every wargame club has its members who glorify the Nazis, and who field SS units and King Tigers at a drop of a hat. I’ve not one

Mersa Brega, Western Desert,1941

The Second World War, Battlegroup Panzergrenadier, 10mm Last week Sandy Gillespie and I discussed the possibility of staging a small WW2 game, as I hadn’t yet tried out the new “deluxe” version of Battlegroup Panzergrenadier. These used to be a staple rules set of ours, but they got set aside as we got caught up in

Mazières, Normandy, 1944

The Second World War, Chain of Command, 28mm Nothing says Christmas like an MG34. That seemed to be the tag line for this game, set in Normandy in August 1944. Motorised infantry of the 1st Polish Armoured Division were advancing south from Caen to Falaise, and having secured the open ground around St. Sylvain and

Khlevnoye, Voronezh Front, 1943

The Second World War, Chain of Command, 28mm This game was played during one of my visits to Orkney. In my absence the guys in the Orkney Wargames Club have been living on an almost total diet of Chain of Command, and although their terrain still looks very western front, their games are now set

Evercy, Normandy, 1944

The Second World War, Chain of Command, 28mm This Thursday I was up in Orkney, arriving after a six hour drive and a one hour ferry crossing. I joined in a game staged by Alan Bruce, with two of the other usual Orkney crowd – Sean and Gyles. I have to say, although I was

Bretteville, Normandy, 1944

Second World War , Chain of Command, 28mm After our Great War game two weeks ago using the prototype of Great CoC, we decided to opt of an everyday game, using the rules as they were written, rather than with Great War amendments. Essentially the aim was familiarisation – both Campbell Hardie and Bill Gilchrist

Lebisey, Normandy, 1944

The Second World War, Chain of Command, 28mm We’re back in familiar territory again this week – the fields of Normandy. In this attack-defence scenario set during Operation Charnwood, the British were attacking towards Lebisey, to the north of Caen, while a scratch force of German Luftwaffe troops were holding them off. In this game

Rauray, Normandy, 1944

The Second World War, Chain of Command, 28mm Two Second World War games in one month might sound a bit excessive, but we were keen to try a bit of “Big CoC”. That’s the double entendre name the Two Fat Lardies give their bolt-on system which lets you turn Chain of Command from a platoon-sized

Cristot, Normandy, 1944

The Second World War, Chain of Command, 28mm Having driven up through the snow in the Highlands, I arrived back in Orkney to join in this game, set somewhere in Normandy. There wasn’t much subtlety to it. In fact, the table was the same one as we’d used for our Seven Years War game a

The Odon Valley, Normandy, 1944

The Second World War, Chain of Command, 28mm This game was a scenario lifted straight from the rules. The British had to get a unit off the far table edge – all the Germans had to do was to stop them. We played it on a 12 x 6 foot table, which in theory gave

El Fuq, Syria, 1941

The Second World War, Bolt Action, 28mm This week, I signed up for a game with Colin Jack, down in the Edinburgh club. His games are often a little “niche”, and this was no exception. It was a Bolt Action skirmish game, set in Syria in June 1941. The small fictional Syrian town of El

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